General Information
All PlayersCommands
/newlifeResets everything (incl. credits) and returns to team selection
/helpOpens the in-game server guide
Keybinds
Cuff (wanted robbers only)C
Enter vehicle / hijack driverF
Enter / exit as passengerG
Lock / unlock your vehicleL
Interact (rob stores, terminals)E
Inventory & player statusI
Open this guideH
Chat (Global / Local / Radio)T
Players listF7
ConsoleF8
Player Colors
CopBlue
Wanted RobberRed
PrisonerOrange
InnocentWhite — hidden on the map
Chat & Interface
- Press T to chat and switch between Global, Local, and Police Radio channels.
- Your role, credits, cash, and jail time are shown on the right-side status bar.
- There are no levels or XP — both teams earn and spend credits.
Cops
Law EnforcementGetting Started
- Spawn at Mission Row PD or Vespucci PD.
- Friendly fire is OFF — you can't damage other cops.
- Earn credits from arrests and kills, then spend them at the Armory and Vehicle Yard NPCs on weapons, armor, vehicles, and helicopters. There are no levels.
- Credits are permanent, even after dying — until consumed or /newlife is used.
- Officers wear their uniform; at a clothing store they can only buy glasses and watches. These stay with your character through death and reconnect (cleared only by /newlife).
Rewards
Standard arrest (escort to a station)+6 credits + $1,000
Instant arrest (jail on the spot)+3 credits no cash
Kill a wanted robber+1 credit
Penalties
- Cop-on-cop friendly fire is disabled by the server.
- Killing an innocent player, an NPC, or a prisoner costs −1 credit.
- Killing an aggressive (red-blip) NPC in self-defense does not cost a credit.
- Disrupting another player's gameplay can lead to a kick or ban.
Vehicles
| Vehicle | Cost |
|---|---|
| Police Cruiser | Free |
| Police Bike | Free |
| Police Cruiser 2 | 1 credit |
| Dinka Thrust Police Bike | 1 credit |
| Police Cruiser 3 | 2 credits |
| Police Dirtbike BF400 | 2 credits |
| Police Transporter | 3 credits |
| Police Granger 3600LX | 5 credits |
| Police Vapid Aleutian | 5 credits |
| Alamo Unmarked | 5 credits |
| Police Grotti Itali RSX | 10 credits |
| Police Pfister Comet S2 | 10 credits |
| Police Sentinel GTS | 10 credits |
| LSPD Brute Stockade | 15 credits |
| LEO RCV | 20 credits |
| Other add-on police vehicles | 5 credits |
Helicopters
| Helicopter | Cost |
|---|---|
| Police Maverick | 10 credits |
| Police Buzzard | 20 credits |
Weapons
| Weapon Tier | Cost |
|---|---|
| Pistol, Stun Gun, Nightstick, Flashlight | Free |
| Pistol Mk II, Combat Pistol, Heavy Pistol | 1 credit |
| Micro SMG, Combat PDW, SMG Mk II | 2 credits |
| Pump Shotgun, Pump Shotgun Mk II, Fire Extinguisher | 3 credits |
| Heavy Revolver, Pistol .50, Flare Gun | 4 credits |
| Carbine Rifle, Carbine Rifle Mk II, Tear Gas | 5 credits |
| Assault Rifle, Assault Rifle Mk II, Battle Rifle, Marksman Rifle, AP Pistol | 7 credits |
| Sniper Rifle, Marksman Rifle Mk II | 10 credits |
| Combat MG, Heavy Sniper | 15 credits |
Armor
| Armor | Cost |
|---|---|
| Super Light Armor | Free |
| Light Armor | 1 credit |
| Standard Armor | 2 credits |
| Heavy Armor | 4 credits |
| Super Heavy Armor | 5 credits |
Robbers
CriminalsHow It Works
- Innocent robbers are hidden on the map. Commit a robbery or murder and you turn red and become visible.
- Jail time is added automatically per crime.
- Spawn at random locations across Los Santos.
- To rob a store, bank, or jewelry store, point your gun at the clerk/teller for about a second.
- Credits are permanent, even after dying or leaving jail — until consumed or /newlife is used.
- A robber leaving jail starts with $0 cash.
- Buy weapons at any Ammu-Nation with cash from your jobs (Pistol $500 up to Sniper $12,000).
- 24/7 and liquor stores also sell food & snacks; clothing stores and barbers change your look.
Jail Locations
3 min or lessMission Row / Vespucci holding cell
More than 3 minBolingbroke Penitentiary
Rewards & Robbery Locations
| Target | Cost to Start | Reward |
|---|---|---|
| 24/7 or Liquor Store | Free | +1 credit + $1,000 |
| Jewelry Store | 3 credits | + $3,000 credits consumed, no extra credits |
| Bank | 5 credits | + $5,000 credits consumed, no extra credits |
NOTE
Only 24/7 and liquor store robberies reward credits (+1 each). Use those credits to unlock the bigger jobs: the required credits are spent to start a jewelry or bank robbery — you don't earn extra credits from those.
Innocent Robber — Penalties
Rob a store / jewelry / bankWanted + 30 sec
Kill another player or NPCWanted + 1 min
Injure a police officerWanted + 30 sec (once only)
Steal a police vehicleWanted + 30 sec (once per life)
Wanted Robber — Penalties
Kill another player or NPC+1 min jail per kill
Steal a police vehicle+30 sec (once per life)
Actions Logic
RulesArrests & Cuffing
- Cops can only cuff wanted robbers — stand close and press C.
- A cuffed robber follows the cop on foot and rides along in their vehicle.
- Press C again next to a cuffed suspect for arrest options: Standard (escort to a station arrest point, +6 credits) or Instant (jail now, +3 credits).
- If the cop dies or disconnects, the cuffed robber is freed automatically.
- If you disconnect while cuffed, you go straight to jail on your next connect.
Killing
- A cop damaging or killing another cop is disabled on the server.
- Cop kills an innocent player, an NPC, or a prisoner — −1 credit.
- Innocent robber kills any player or NPC — +1 min jail and wanted status.
- Wanted robber kills any player or NPC — +1 min jail per kill.
- A prisoner who kills another player has +1 min added to their current sentence.
TIP
Stealing a police car as a robber adds 30 seconds to your jail time (once per life) and marks you wanted.